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Guys! Can anyone help me, please? I'm creating a map where I need to make it so that when a specific hero enters a specific area of the map, a garrison joins them (joins the player who is playing as that hero).
What do I need to write in the script to make this happen?
I wrote this:
function Connecting ()
SetObjectOwner( "Garrison", PLAYER_1 );
Trigger( REGION_ENTER_AND_STOP_TRIGGER, "Connecting", nil );
end;
Trigger( REGION_ENTER_AND_STOP_TRIGGER, "Connecting", "Connecting" );
but it doesn't work. Can anyone help me, please? I would be very grateful. :confused: