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New units in Necropolis. Discussion and selection between upgrades.

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#100
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1. Bone Archers (in my opinion, the Castle needs 2 Archers; if you take Warriors instead) 2. Plague Zombies (the weakening effect works better than the Aura of Death) 3. Spirits...or Ghosts (depends on the situation) 4. Greater Vampires (due to the Retaliation ability, which changes a lot) 5. Archliches (Cloud of Poison, and the hero revives them) 6. Banshees...or Messengers (still haven't fully decided) 7. Astral Dragon (Grief + Banshee's Wail + artifacts that reduce enemy luck and resistance + sometimes a Howl of Terror = the enemy stands there and waits to be killed) P.S.: How do you steal arrows with Ghosts? It says it's an activated ability, but nothing happens, either when near the enemy or when attacking them.
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