Based on everything mentioned above, my conclusion is as follows: The Swamp Castle is strong on S maps, and possibly on M maps, but it is unlikely to be able to compete with other castles on XL maps. The strength of the Fortress lies in its rapid development in the early stages, but later on, it falters as others catch up. The creatures do not stand out with their strength (I've written this somewhere before, but I'll repeat it):
Gnoll is a relatively good unit for the first level, but it doesn't quite reach the level of Centaur, Halberdier, and Skeleton (all, of course, upgraded).
Lizard - it's hard to call it a ranged unit. As a unit with ranged attacks, it's not very good... But it's also the only one of its kind in this castle, which complicates the situation.
Dragonfly - good speed, health below average. Also, average attack, defense, and damage. The only thing that stands out is its speed, dispel, and weakness (although a 3-point attack reduction isn't that significant, but it's good for a normal hero). Usually, Dragonflies don't survive more than 2-3 rounds (in battle).
Basilisk - Attack, defense, damage, health, petrification - everything is okay, but the speed is low. By the time it reaches the enemy, the Dragonflies and Wyverns will already be gone. But overall, it's a decent unit.
Gorgon - it has the highest health and defense at its level. BUT, its attack, damage, and especially its speed significantly reduce its combat effectiveness. Deadly gaze is, of course, very good, as it usually deals more damage to creatures of level 7 and above than its regular attack. But if you don't let it get close to creatures of levels 6-7 (which is quite possible, thanks to its speed), it will lose all its usefulness.
Wyvern - well, this is the weakest creature of the 6th tier. Attack, defense, damage, and especially its 70 health are something else. Cyclops, although a ranged unit, is stronger. Poison will be more or less useful if the Wyvern manages to apply it. As with the Dragonfly, it rarely survives to the 3rd round. 15 Death Knights usually defeat 20 Wyverns. This leads to a clear conclusion...
Hydra - everything is average, except for speed. Attacking everyone around is very useful, but due to the aforementioned speed, as with the Basilisk, it won't reach the enemy right away.
As for storming cities with the Swamp Castle, things are (in my opinion) not very good. Dragonflies and Wyverns will fly over the city walls and immediately fall there. If they're lucky, they might apply weakness or poison to someone. The Gnoll, Gorgon, Basilisk, and Hydra will have to walk to the walls and wait for holes to appear. Since heroes of the Fortress usually have poor magic skills, you can't usually rely on earthquake. If the hero has the artillery skill, I think it won't be a problem to destroy the catapult. Then, the main thing is to plug the breached walls with some unit with a decent amount of health and shoot down the unfortunate swamp creatures with archers and magic.
That's how it is... BUT, this is just my opinion. I think I've said everything I wanted to say :) .
look at the ongoing online tournament "favorites in battle" and which castles made it to the second round - the swamp is one of the strongest...
I suggest that all those who don't believe that the swamp is one of the strongest castles play online with me... I'll play the swamp - you choose any castle on L or XL... the odds are 160%-200%
you say - the Gorgon is a weak creature... at its level, cows are the strongest... the rest of the problems are solved with mass haste... or Gorgons in the central slot - so that they reach any point...
Gnoll - good meat and striking power at the start...
Lizards - normal ranged units... I don't know why many don't appreciate them...
Flies - 1st-level flies are an ideal boost for early-game heroes... + weakness and spell removal - this is also not just for show...
Wyverns - if they can get into the battle on the 1st day, then it's unlikely to be bad...
Hydras - mass attack and retaliatory attack with their attack...
I won't even talk about crocodiles... petrification rules...
And + to all this, the starting (in the 1st week) minimum of 8 defense + expert defense and with Tazar - well, try to kill them with your attack of 1-3 (except for the Citadel... that's a different story)
Have you seen how one of the creators of TE, Maestro Horn, plays with this castle? I think you would change your opinion about the swamp.
