haha) StarCraft fans)) if only you knew)
http://warhammer40k.ru/index.php?opt...=147&Itemid=48
read it)
Although, if we're being serious, when there were 4-5 RTS games, the concept of how a human, goblin, or elf should look was very similar, and they still aren't that different, and I think this similarity isn't due to intentional copying. The artists drew them based on the images in their heads, and those images were inspired by older games, movies, and books.
What hasn't changed is the balance of the old game. It seems like they're trying to preserve it in SC2, but the more videos I watch, the more I see that the balance of the new StarCraft is based on the rock-paper-scissors principle (for example, the new Protoss robot with an energy shield can't be penetrated by a siege tank, but it can be easily penetrated by infantry, and the new Terran mega robot is easily destroyed by a couple of fast units), and I really, really don't like that. It's the easiest way to create such a balance, but why is it needed? But the only thing that makes me happy is their similarity; thank God, I won't have to relearn everything)))
Another thing that makes me happy is that true fans and real pros will continue to play the first StarCraft, and it's even pleasant to lose to them. That's what I like about StarCraft more than Warcraft, because in StarCraft, tactics are important, and there are many good players. For example, the Korean SlayerBoxer is a national hero in Korea; they even gave him a medal, I think))))))))
it looks like a heavy bolter, the one I love so much for the marines
and meltaguns. the last weapon is ideal against vehicles and buildings, but it doesn't shoot over obstacles like a rocket launcher. on the contrary, it works at close range, but it's fast
but, what makes me happy is that an MMORPG based on Warhammer Fantasy Battles is in development and should be released in the fall
I can say about the sisters that they are not like space marines with their thick, multi-purpose, universal marines, and not like the Tau with their devastating attack from a distance of one and a half screens.