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Sorry for interrupting your conversation, but I looked at the topic and many people, to put it mildly, are not impressed with the Knight's skill. To be blunt, they consider Unrelenting Force to be complete garbage. I'll try to prove that this isn't the case.
If we only look at the numbers, we get the following:
Hero level, let's say, 27 (to make it easier to calculate)).
The skill is applied to the thickest stack. Usually, this is Inquisitors, as they are much cheaper than Paladins (easy to train), have only 20 less HP, shoot, have no penalty in melee, and are also casters.
They are, of course, attacked. The hero deals damage to the attackers equal to a normal attack at level 30. That is, he takes out 1.5 creatures of level 7 per hit. With the skill - 3 times more. 4.5 Dragons per hit - is that not enough? And he also casts Weakness with Dark Magic...
The only thing I would like is a rework of the skill itself. So that for each hostile action directed at the "supervised" stack, the Knight would severely punish the daring ones...
Я видел, как Небо окутала Тьма, и Небо смирилось с Судьбой, Горящие реки сходили с ума, пытаясь остаться водой, Земля пропустила коварный удар, раскрывшись на шаге вперёд, Взлетел разъярённым драконом Огонь и понял, что тоже умрёт...