Well, dear friends, I'm out.
Firstly, I saw what kind of players I'm dealing with...
To be honest, I'm surprised and impressed. Playing Heroes like that... I'm speechless.
And secondly, I simply don't have TE and WOG...
That's it. Maybe it's time to start a section called "
Tips for professionals for newbies?"))
In the second round, everything was very simple and clear: you need to build Necropolises, hire Wamp Lords, and use them to defeat Behemoths, Dragons, Hydras, and others. The task is simplified because there were very strong artifacts with mediocre guards on your territory.
The wood problem is solved by hiring a Navigator, who, after painting the lighthouses, collects enough resources. The ore problem is not a problem at all; at the beginning, there is enough of it, and then, with one Red Dragon and the Death Ripple spell, the center of the map is easily cleared. I don't think it's a secret to anyone that the territory is native to the Dragon, and the hero simply flies there. Capturing the Compass is also simple: we go from two sides, the main hero with 30 Wamp Lords and the Navigator from the underground. The computer rushes at the Navigator, who runs away, and we easily take the unguarded Castle. This is done by the end of the second week, and in the third week, you need to collect the Legion Statue. Half of the collection is unguarded, and only one component has to be bought. We also collect the Horn of Plenty. Now, all that remains is to go around the territory and build chains to transfer troops to the main hero.