Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
The most effective starting strategy for the Inferno faction.
I also love Deleb. No need to comment. Although, yes, with comments: Deleb is VERY good, especially for the early game. With her ballista, she can clear out groups of small neutral creatures, usually reaching level 2 or 3 in a row. Especially if the AI does its usual silly thing: clustering together. Also, Grol, the master of hounds, is great in my opinion. I try to build succubi, then horses, and cave lurkers as quickly as possible. Then I upgrade them. Usually starting with higher levels (but sometimes I upgrade level 1-4 first if I really need to). Especially demonesses are helpful (when playing against non-demons). Cave lords (and I prefer lords, as they cast spells) are the trump cards of demons. Archdevils are left smoking nervously. Oops - sorry, I got carried away from the main topic. In short, get to the higher levels as quickly as possible and without upgrades.