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Many fans of the game at that time talked only about this: "How can you compare an arrow and a rocket?" - that's exactly why Forge was closed and put in the abyss. Perhaps they were right, but the heroes were so well-balanced that everyone could play on an equal footing. Perhaps the power wasn't equal, but the construction cost and upkeep cost were completely adjusted. Regarding the game concept, this is partially true. The artillery is a significant change and only a slight echo of the fantasy genre, but I would like to note once again that Forge was conceived as a "super-artillery factory" and nothing more. But even now, as you can see, there is a very noticeable trend that Forge is just a figment of the developers' imagination.
В ЭТОМ УЖАСHОМ ОБЩЕСТВЕ ВHЕШHИЙ ВИД И СЧЕТ В БАHКЕ ЗHАЧАТ ГОРАЗДО БОЛЬШЕ, HЕЖЕЛИ ВHУТРЕHHЯЯ СУЩHОСТЬ И СВЕТЛАЯ ГОЛОВА!