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After playing with the AI, I came to the following conclusion. Against mages (meaning any magical race), silence skills are also not necessary. In a battle with a mage, you can’t hesitate; you need to eliminate all their troops as quickly as possible. You can’t allow more than 3-4 spells to be cast, otherwise, it could end badly. You can disrupt these spells with Hoplites and Shamans, which I always include in my final army composition. If your opponent is from a race with low magic, you can prioritize Strength over Magic (if your spellpower is at least 6-8). All other perks should be focused on attack. Taking a silence skill will definitely prevent you from taking something more useful, such as Luck or Leadership. Both of these will be much more helpful.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.
G.K. Chesterton: English Hymnal