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"Flight to Salvation" - "Summoning the Dragon" [Campaign 4, Mission 3]

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#14
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Boris K;151492
I entered the Dungeon. I met a hero there who was supposed to survive. I thought he would greet me with open arms, but he attacked. If Zehir hadn't spent almost all his mana on the monsters guarding the entrance to the Dungeon, we could have fought.
Maybe I shouldn't have forced my way into the Dungeon with the Dwarf castle? Will the Dwarves emerge on the surface? There are plenty of creatures underground to meet them, but Zehir really doesn't want to chase them.
:confused: Listen, I don't understand which hero attacked you in the Dungeon:confused: Yes, indeed, after clearing the surface and defeating a group of monsters, you can enter the Dungeon near the enemy castle (from which, in fact, troops emerge through portals; there are also additional dwellings there, which is why the growth is greater than weekly), but there's no point in entering there because a priest stood there first (I forgot his name, and he's the one you need to convince by meeting with Arcat, which will happen after defeating Rolf), and the machine won't let you attack him; it says he will be useful for convincing. But the Dwarves can't bypass this priest either, so when I replayed this moment, I destroyed the army guarding the Dungeon for experience, and I didn't even go inside to avoid wasting movement points:smile16: Perhaps you had a unique bug in your game, and the Dwarves mastered teleportation, or the priest isn't stationary:confused: As for mentorship, it's still worth upgrading it; it's precisely at this stage that you should upgrade Zehir to "arcane omniscience" (I installed a mod with a skill wheel:confused:) without regret, spending n amount of gold and reloading:smile16: