Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Regardless! A Vampire with the Vampirism spell will be the most powerful unit on the map. Hmm... Messengers, you see, are often high-level, and they don't always manage to raise even 3, unlike Vampires.
I would really like it to be that way, but I doubt it.
They won't be the most powerful unit on the map; if they meet a proportional number of Titans in an open field, the Titans will defeat them in the 2 turns it takes for the Vampires to reach them.
So, in a ratio of 4 to 10? I think that's how it will be, but we can check.
But what's the point? Vampires already regenerate. It's much better to put Vampirism on Messengers.
The point is that Messengers have several times more HP, and it takes a lot of meat to restore all of that, while Vampires only have 35 HP. With Vampirism applied, they will be very, very difficult to kill; they are already difficult to kill.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель