1. Alternates are more fun; they steal mana every turn.
2. Elder demons are good at dealing damage with their jump attack; it's better than an explosion, but their defense is lacking. I haven't decided for sure yet, but for now, I'm taking alternates.
3. Fire hounds are amazing! :smile54: With Dragon's Breath and a 3-headed attack, they are incredibly powerful!
4. At first, I thought the succubuses were cool, but then I swapped Temptation back for Chain Lightning.
5. I don't see much difference between the horses.
6. I think it's more advantageous to take cave lurkers when the Hero is a good wizard.
7. I don't see much difference between the aces yet.
Added 3 minutes later
And some corrections to that quote:
2. Almost always alternates
4. Demonesses are only good against everyone who isn't undead or a demon
5. I always take alternates (their ability has finished off a lot of enemies:) )
6. I only take regular ones now
7. Archdevils, of course! The new ones have a stupid ability!