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Which magic schools should I choose for the late game? Or should I go for a specific artifact?

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#15
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I'm talking about mass slow, cleanse, and haste spells. With the Mage's Sign, you can only haste two units, and it will cost you 1.5 turns... 0.5 for the Mage's Sign + 1.0 for the spell itself... But if you have a Mind Lord, it only costs 0.5 turns, and it affects everyone... That's why I stopped using the Spell of Acceleration (SA)...
:smile02:Клан "Lost Heroes" - Заместитель лидера:smile02: