The respawn wasn't great, but I saw an external dwelling of Minotaurs and started playing + about 100 Troglodytes arrived (we had taken a restart before that). On the first Manticore without Minotaurs + the Minotaur external dwelling and a Citadel, I went to break through to the light, destroyed 20 Magi, and attacked the second guard and... almost freaked out — 100 Dwarves, thank goodness I bought more shooters instead of Manticores. In the end, I broke through to a normal respawn where I gathered some gold, and was almost done clearing it when I notice the enemy already near my secondary town. I transfer the troops from the secondary town (30 Butterflies and 9 Air Elementals) and attack (+3 Minotaurs +2 Manticores +17 Evil Eyes +30 Troglodytes, the hero was just bought, a zero-level one). The opponent had — to my dismay — Angels (thank goodness just 1, it turned out) +4 Efreeti +29 (roughly) Gog and a Ballista, Pyre with stats around 5-5-1-1. All this was already happening at the end of week 2. Due to speed, I was defeated, but I did take down the opponent's Angel and Efreeti, leaving 29 Gog left. After hiring a hero from the castle, I transferred troops and the next day finished off Pyre with Evil Eyes and Minotaurs. The opponent then cleared my weaklings, then I cleared his, so we had about 5 skirmishes. Surviving until week 4 and buying 9 Manticores, I decided to push into the enemy's territory + add the army from the hero who finished off Pyre. But I didn't make it — I again missed seeing the enemy approach, who attacked Shakti with 9 Manticores and 1 Troglodyte against Dess's 4 Efreeti and 6 Pit Fiends. The opponent, not expecting such a number of Manticores, was surprised and defeated, after which he surrendered.:smile44:
I haven't had such a lively game in a long time. Thanks to Dimych for the game (I've already forgotten when I last played with him).:)