Regarding the controller, I said it's improving but not changing. We've been using keyboards and mice for 25 years, while console gamepads (specifically gamepads, not just joysticks) have made huge strides in just 5 years. The Wii's joysticks, even though they have a gyroscope, are still basic, and the games are garbage. It's just a "party console" to play with friends once a month and then put away. But that controller for the PS3 that I was talking about is really something. A simple example: would it be more interesting to play Oblivion (which was ported to PS3) by clicking a mouse in front of a 19-inch screen or in front of a TV, or by standing in front of the TV holding two controllers, where each movement is like moving a character or swinging a sword? That is, you're not just sitting and clicking, but moving, and each of your swings is, for example, a sword attack. Of course, in Oblivion, for obvious reasons, this won't be possible, or rather, it can be done, but it would be terrible. But maybe in TES5 it will be done properly, who knows... (the main thing is not to break the TV, because for the Wii, they've already made straps so that idiots don't throw the controller instead of a bowling ball)))) But, to be fair, it should be noted that, for example, I'm unlikely to play Heroes in front of the TV. For me, a console is like an addition to a computer; the main thing is, of course, on the computer, but playing around is on the PS3.
Regarding Microsoft, I'll check today. To be honest, I don't know; I'm more interested in the PS3.