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That's a really solid argument, dear Katrine.
I agree about the interface, and I also want to add that sometimes it's very inconvenient to mess around with the camera.
As for ATV, Fields, and especially skills, I strongly disagree – name just two or three useless skills or abilities. Everything here is much more logical than in the third game.
As for Empowered Spells, they shouldn't appear anywhere except in the Dungeon. This is a bug. In general, Nival Interactive isn't hiding the fact that they were against an open beta test, and the current beta is a very raw build in which many things have been cut. The only task of the open test for Nival is a stress test for the multiplayer servers. Think about it: it was announced that the game would be around 2 GB, but the beta is around 800 MB. It's like judging comfort while sitting in a half-assembled car... And I think Nival should be given the opportunity to implement what Nival wants, and not what you or I want personally, because as a player of the third game, and you as a player of the fourth game, have absolutely different, sometimes contradictory, views... I think you will agree with me that the fifth game is not a clone of the third game, as many who haven't seen the beta say.