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What are the most dangerous unit combinations in Dungeon?
Kenny, that sounds interesting. However, if you're going to attack, it's better to do a surprise attack on Hydras or Minotaurs, in my opinion. If you're fighting neutrals, then it makes sense. Red Dragons have an initiative of 11, so they will probably go before the hero (without initiative bonuses and other clever tactics). They attack some tanks, like Ents. Then, the hero casts a surprise attack spell on them, and they go almost immediately. Maybe not immediately, but most likely, before the Ents. Although, to be honest, I don't see much point in this if the hero has Chaos magic; sometimes, a Shock of Earth spell can bring much more benefit, and if the elements are also arranged favorably...
O God of Earth and Altar, Bow down and hear our cry, Our earthly rulers falter, Our people drift and die, The walls of gold entomb us, The swords of scorn divide, Take not thy thunder from us, Take away our pride.