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UNIFIED RULES FOR CLAN WARS

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#26
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We need to allow discussions about walkthroughs in clan wars. And we need to structure them differently than we do now. I really liked the portal-based Clan War. It's an ideal prototype for a clan war: teams are given a set of maps, and each team has one save file per map. Consultation within the team is allowed. This fosters teamwork and gives the clan war its own meaning and specific characteristics.