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#752
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la)(ty;147319
Yes, perfect necromancy requires Arcanum! It increases dark energy and allows you to resurrect more troops! In my opinion, logistics are needed for Necropolis; levels are gained quickly! Summoning magic is useless in the late game and isn't very effective anyway! And luck is great, but it doesn't fit. It's better to take defense! shddr, take logistics, immediately level up necromancy, then darkness, education, and defense (attack:smile19:). Okay, take sorcery or luck! It's better to level up the guild and expert darkness faster! And then you can crush any neutral with mind control and berserk!:smile26:
Even royal griffins? Which will always take off before you can cast a spell... And even those troops that move to your side of the map before your hero's turn? Berserk and mind control are certainly good, but against any neutral, you're exaggerating... For example, titans have complete immunity to mind attacks (unless you have an artifact to remove mind protection).
So many centuries
So many Gods
We were the prisoners of our own fantasy
But now we are marching
Against these Gods
I'm the wizard, I will change it all
Valhalla - Deliverance
Why've you ever forgotten me


19.08.2008 СК Олимпийский.Я запомню это навсегда!!!

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