I swore I wouldn't play on this map, but I decided not to interfere with a new player's learning experience. Only one Warlock came, with 2 gargoyles, and the map mostly features archers. 2 more sorcerers helped. On day 6, I took the Golden Castle, recruited nomads, and got 2500 resources in a cave. I had to trade ore for trolls, and on day 121, I defeated the minotaurs and scouted towards the red player, who is a mage. All the meat is sitting in the Castle until archmages, a hero is wandering somewhere, and no one is lured out of the Castle to fight. I took a couple of chests, captured a couple of mines - then the hero appeared and drove me away - he has an army from the first week - so the rest is in the Castle - never mind, especially since the opponent broke through the orcish chieftains in the center at that moment. I moved the troops in a chain and attacked. Desynchronization, overload, again. We discussed the problem and asked Mike to review the battle, and he kindly agreed. The green player bought his way out. I visited him, bringing my dad with ranged attack, leadership, and an advanced spell from the oasis. On day 126, the green player attacked a unit near his Castle, but on day 127, my well-developed dad took him down. The remnants of the army are dying, the Castle is empty, I have 5 trolls, more than 10 nomads, 20 upgraded orcs, and 70 goblins alive. Ruff surrendered. If he had somehow defended himself, cyclops would have appeared in the Castle on day 127, and the second Golden Castle would have been captured by the red player.
Thank you for the game.
P.S. I don't know if this result can be counted, since a third party - DeepMike - was involved in the decisive battle, and as far as I know, he is not even registered on HW.
Added after 53 seconds
PReDS (green, barbarian, barbarian) def. Ruff (blue, barbarian, bagb, host) 136, HotSpot.
This time, we switched sides, and the ore situation was better - I had enough for trolls, but not for cyclops. Again, everything is archers. Jaqueline ran to +1000 experience and ate a chest with 1500 resources - she got a spell on level 3. I took the Golden Castle on day 6 with the help of 3 trolls - regeneration helped, I was upset by the lack of an oasis for the green player. On day 121, I went to the red player with an incursion - I immediately ran into a knight, but I didn't attack, because I didn't remember if it was possible. I caught up the next day, lost a troll and a couple of wolves, because of lightning and magic 2. On day 123, I took the Castle, the turrets killed 3 more trolls, and then a witch appeared on butterflies, thinned out the red wizard standing 2 squares from the Castle with magic, and also drained mana. I finished him off with my dad, and it was just enough moves. I secured the territory. On the left, I saw the blue Warlock, but he had spent his mana on neutrals, and after 2 lightnings for 100 and an ice beam for 80, the Warlock, who had increased his magic level, would no longer be able to take the Castle with 3 turrets. Therefore, I calmly returned the army home, placed cyclops, and on the 3rd week, I went to visit with upgraded trolls and 6 cyclops. Jaqueline is better developed, advanced ranged attack (8 combat trolls in the first round dealt 160 damage to the blue player's trolls), ballistics, more meat - no chance.
Thank you for the game.