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Defensive gameplay and other tactics.

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#17
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Dracon Mallasa;147673
Basically, I was recently playing as the dwarves. And my city was under siege. I couldn't engage in an open battle (they would have killed me immediately), so I decided to just shoot at them. Their troops approached almost right up to my walls, avoiding the mines, and waited for the catapult to destroy my wall. At that moment, I had an upgraded version of spearmen. I activated their ability and pulled the enemies right onto the mines!
Clever and elegant, well done!
By the way, summoning magic is the most convenient for defense. For example, if the enemy destroys your gate with a catapult, you place a wall of swords right in front of the gate, and in front of it, another wall of fire. As a result, while their troops in melee combat break through the wall of swords, they will also take damage from the wall of fire. You can set up such combinations not only in front of the gate, but also in front of the broken parts of the walls. You can place two walls of fire in a row. But this is usually against large creatures. So, summoning magic is great for defense. It's true that the wall of fire has now been moved to the Chaos school, but you can still learn this spell using the Wisdom ability.
Based on one spell, you are drawing a conclusion about the usefulness of ALL summoning magic for defense?
А в таверне тихо плачет скрипка,
Нервы успокаивая мне...
И твоя раскосая улыбка
В бархатном купается вине...