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The most UNPOPULAR faction in Heroes 5.

#585
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Shevriel;147344
Of course, mages deserve respect, but no matter how good a race is that masters the art of artifacts (with 60 knowledge, let's say such an artifact gives +13 to life - which means that Goblins with 6 hit points will get a total of 19, and with resilience, another 2, and if you take a ring that gives +2 to life or 2 such rings, the maximum will be as much as 25!!!!!!! this is already a good 3rd level in terms of life), with an abundance of ranged units, I still don't really like this race, it's just boring to play! And I also hate that mages can hit their own.
So, be honest, have you ever had more than 30 knowledge in a real game? My maximum was 30 and a little bit, and that was only on a map with 8 players. In a Campaign, I reached a value close to 40, but a Campaign doesn't count, of course. So, excuse me, what 60 are we talking about?

And it shouldn't be annoying that mages can hit their own. Firstly, there are combat mages who don't affect all their own units standing on adjacent cells, and there is a tactic of positioning troops so as not to expose them to attack, and there is also the Fireball spell, which is an alternative to a shot
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal

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