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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
I've read through the discussion and would like to share my opinion:
1) If you, as PRO-level players, aim to reduce everything to such an extent that only the player's skill influences the game's outcome, why don't you switch to TE? This version is specifically designed to achieve two things: 1 - simplify the online experience through the interface and possibly other features... 2 - balance the game by reducing it to a point where you can develop both armor and magic, so the effect is the same. If you don't want to lose to a less skilled player, play TE or use fixes – all problems will be solved.
2) Regarding heroes, I don't see the point in prohibiting the development of a hero beyond level 3. It's simpler to prohibit them from engaging in battles and recruiting troops; let them be level 30 – it doesn't matter.
That's all for now.