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- In crucial battles, I always fight with "Ludmila" because I like her and consider her the strongest castle (well, probably because I play better with her than with the others). I prefer random maps that are at least XL in size and have strong monsters on the map – this leads to a real strategy, not just mindless clashes like on medium-sized maps and smaller. (Although, medium-sized maps can also be quite interesting).
- I don't know what kind of "polemics" people prefer, but it's strange to hear the word "cheat" in relation to diplomacy from serious players. I've been caught out and I've caught others out with overwhelming armies on Armageddon and Implosion, or I've simply maxed out diplomacy in response. (And there are a couple of other less impressive strategies as well).
- Even a well-developed Crag Hack with a slight artifact advantage can defeat an army that is two or three times larger. (And, as you know, you can only diplomatically influence those who were already planning to retreat, so in two or three months of playing on an XL map, it's impossible to recruit an army that is three times larger without encountering some kind of countermeasure – unless you're playing against an idiot who sits in his castle for five months and drinks tea). Everything works well in combination, and there is no absolute superiority. The aforementioned "stitching" of liches does have a positive effect, but it won't play a decisive role either (accordingly, I could only collect an artifact in about a month and a half, and by the time the decisive phase arrived, I could "stitch" about 50 more liches, adding 150-200 to my existing army – a couple of Armageddons and Implosions, or the aforementioned 50 gold dragons and 50 cyclops, will overwhelm the enemy in the first month). A bit unclear – sorry