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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
The Moon faction is actually quite strong against monsters; its magic is effective, and humans aren't so foolish as to charge headfirst into a wall (besides, we can also fight monsters with Solmyr and specialists in meteor magic, and even reach level 7...).
But why does the Moon faction need a wall against a player? It's enough that it can easily defeat seven units in the first week. Isn't that enough from a strategic point of view? I repeat: the Moon faction has enough mana for several walls, each of which can deal damage multiple times to multiple units. Solmyr and the meteor magic specialists can only do it once.
Grindan – well, at the beginning, you probably won't immediately start taking on difficult opponents with Masslou (unless it's just a single one); he's a mage, and his combat stats are zero.
Well, Grindan, like the Moon faction, has enough to upgrade Earth magic to break through difficult defenses in the first week, and then it's never too late to start developing a fighter.
and Masslou and Tazar can theoretically get it in the first week.
But they might not get it :) Lately, Tazar has been getting Intelligence as his second skill :D