Day 4. Moner moves to the mill 52-51, buys a boat 64-55, and jumps into it. Day 5. Kira, with her last move, transfers angels, a skeleton, a troglodyte, a gnoll, a pikeman, an axe warrior, and a tent to Moner. Day 6. Moner disembarks with 5 angels and a bare-footed unit to guard the passage in 64-63.