Yes, during a siege, you can wait for the devils so they aren't killed immediately. I agree that it's difficult for the Castle faction to defend against the Inferno, but letting the Imps act as cannon fodder and turning them into Pit Fiends or preserving them to steal mana is a good strategy. Use the Magogs to provide cover, and gather a group in the passage so that the Magogs can attack multiple units, and the Cerberi can help take out the Monks. Devils are better at taking out Monks because there are fewer of them, and even though they only attack once, they have much higher hit points and damage than archers, which always compensates for the difference in numbers between archers and Monks. I don't think anyone will rush the archers with Devils, unless they're suicidal. And you can wait for the Efreet if only the Cruisers and archers remain in the enemy camp; the Efreet will definitely take out the Monks, and the Devil, for example, can take out the Cruisers, thus preventing them from using ranged attacks, and allowing all the Magogs to survive longer. (IMHO, it's a bad tactic, but who knows:))
I really want to know what the Castle army is doing at this time??? :confused:
Griffins and Unicorns just stand there and watch as the Devils and Efreet attack the archers and Crusaders, and the Magogs shoot from the walls??? And the human "Pokemon" (pikemen)??? Where are they? By the way, it's a pretty strong unit for the first level.
Please write about it.
I think the Knight of Light is right! I've been playing as Inferno for a long time, and I don't understand how you can gather 300 demons.
In principle, I know the answer: it's impossible... Why? Because if you just take 20 Pit Fiends and completely wipe out the entire army with demons (all reinforcements for 3 weeks), you'll get 260 demons, and that's it. The army has nothing but demons and 20 Pit Fiends...
I really want to know how this Inferno will develop further!!!
:smile16: Спикер клана "Рыцари Апокалипсиса" :smile16: