Key differences from the original game
- A new unique island where the key events of the game unfold
- Updated character models with increased detail
- New means of transportation - to reach a height, you can use an elevator
- New types of weapons, armor, and magical items
- New types of monsters and neutral creatures
- Many dungeons and intermediate maps
- Inter-mission cutscenes are made on the game engine
- Expanded secret missions - three storylines on three islands, completing which leads to the secret ending of the game
- The main character has a permanent companion
- Mass battles of allied troops with enemy armies - up to 35 characters on each side
- Four islands with a unique climate, inhabitants, and architecture, as well as their own musical accompaniment
- A new non-linear plot with the participation of beloved old and completely new characters
- High interactivity of the environment, hundreds of objects available for interaction
- 120 missions of various types: non-linear, secret, timed, stealth missions, solo and team missions, missions with random events
- A well-developed role-playing system and strategic component
Minimum
- Windows 95/982000/XP, DirectX 7.0
- Pentium II/ AMD 233 MHz
- 64 MB RAM
- 8 MB 3D video card
- 1 GB on the hard drive
- Windows 95/982000/XP, DirectX 9.0
- 500 MHz Pentium 3 / Athlon
- 128 MB RAM
- 32 MB 3D video card
- 1 GB on the hard drive