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these are the two strongest castles. Everything really depends on the combat tactics and circumstances.[/QUOTE]
I disagree. There are no strong or weak castles, there are only people who play poorly or well, as well as various circumstances, and of course - the great random (fortune itself).
Added after 2 minutes Cheri@;142717If we consider only the units, it seems to me that Necropolis is slightly stronger. The undead have more powerful abilities. For example: 1 Death Knights' curse and double damage are constantly useful, while the cavalry charge is only at the beginning of the battle (you wouldn't keep charging a Champion into all units, as you'd lose the entire squad to counterattacks) 2 Dragons are obviously weak, but if Aging triggers - you can say goodbye to your unit:smile34: 3 Liches beat monks with their cloud. 4 I am always afraid of Crusaders with their two attacks, but there are vampires for them. Vamps will weaken first and then finish them off, all while resurrecting along the way. 5 Skeletons might be weaker than halberdiers, but SO MANY of them are resurrected. 6 I don't like Zombies myself; this is a big plus for shooters. 7 Griffins are certainly stronger than guards, thanks to constant counterattacks. As for me, I see more advantages in the Castle, although I admit Necropolis wins in magic and, honestly, I fear a Necropolis opponent, specifically their skeletons. For me, Necropolis is the most formidable opponent (if considering only the army and castle capabilities).