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Suggestion for a new faction.

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#38
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Regarding the Knights of the Temple, let them be quite powerful. In my opinion, they are well-balanced with the Guards, who can shoot. Another ranged unit is also a good thing. Moreover, all the abilities of the Knights of the Temple are mainly focused on fear and morale. Plus, they have another attacking ability, which makes them the main attacking force. The player decides what is better for them: an additional ranged unit with great defense or a powerful attacking squad? I actually spent the most time working on this level. Regarding the armor, I will say that this is a special ability of all knights, specifically knights. Thank you for the warm words that are pleasing to my heart. We will try our best. We will be happy to see your feedback.
Немертво то, что в вечности живет,
Со смертью времени и смерть умрет.