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I absolutely agree with you, Lock. I wouldn't say that the Orc Castle is magnificent, but the design is interesting, just like all the other cities in the original game. It reflects the culture of an ancient people, namely the Mongol-Tatars. Being nomads (like the Mongol-Tatars), Orcs prefer tents rather than stone and wooden structures. This continuity amuses me personally, although I think the Orcs' tents are much larger than the tents of the Mongol-Tatars. Yes, and if you look closely, you can see small yurts, in which the Orcs probably live. The city's music isn't very impressive overall, but in my opinion, it's perfect for the city, creating an atmosphere. In general, in my opinion, you are unfairly criticizing the Orcs. My answer may be a little off-topic, but I just really wanted to defend one of my favorite races' city.
Yes, yes!! The style is consistent to the very end, which is another plus for the developers. Fifth, the Barbarians (what Orcs are, they are just Barbarians) turned out better than in all the previous games!
What can I say... the author has already said everything... it's nonsense... there's no other way to describe it. Oh, Ondskan, do you have fiery lava in your toilet? What are you eating? In general, it's unpleasant to see such comparisons.
Wow, I'm in shock. I don't understand what you don't like about these associations. Why do you have to freak out? What difference does it make to you who associates with whom?
I was just thinking... the Necromancers are more like Jews... according to legend, they are also persecuted everywhere.
And the Dark Elves are, apparently, the French.
No... the Necromancers are definitely Germans. The Dark Elves might be French, but they remind me of the Golanites; they all seem high and naked. The new upgrades are more like Golanites (especially the new Matriarchs, O_o), and the old ones are probably French.