– Might Boost = Cure Poison + Heroism
Effect: Increases Strength by 3 per point of potion power for 30 minutes.
– Intellect Boost = Awaken + Harden Item
Effect: Increases Intellect by 3 per point of potion power for 30 minutes.
– Personality Boost = Awaken + Recharge Item
Effect: Increases Charisma by 3 per point of potion power for 30 minutes.
– Endurance Boost = Cure Poison + Shield
Effect: Increases Endurance by 3 per point of potion power for 30 minutes.
– Speed Boost = Cure Disease + Haste
Effect: Increases Speed by 3 per point of potion power for 30 minutes.
– Accuracy Boost = Cure Disease + Stonskin
Effect: Increases Accuracy by 3 per point of potion power for 30 minutes.
– Luck Boost = Heroism + Shield
Effect: Increases Luck by 3 per point of potion power for 30 minutes.
– Flaming Potion = Awaken + Haste
Effect: Adds the "of flame" property to an item for 30 minutes per point of potion power.
– Flaming Potion = Stoneskin + Cure Poison
Effect: Adds the "of flame" property to an item for 30 minutes per point of potion power.
– Freezing Potion = Awaken + Heroism
Effect: Adds the "of frost" property to an item for 30 minutes per point of potion power.
– Freezing Potion = Cure Disease + Shield
Effect: Adds the "of frost" property to an item for 30 minutes per point of potion power.
– Noxious Potion = Cure Disease + Recharge Item
Effect: Adds the "of poison" property to an item for 30 minutes per point of potion power.
– Noxious Potion = Cure Poison + Harden Item
Effect: Adds the "of poison" property to an item for 30 minutes per point of potion power.
– Shocking Potion = Cure Poison + Haste
Effect: Adds the "of sparks" property to an item for 30 minutes per point of potion power.
– Shocking Potion = Cure Disease + Heroism
Effect: Adds the "of poison" property to an item for 30 minutes per point of potion power.
– Shocking Potion = Cure Poison + Haste
Effect: Adds the "of poison" property to an item for 30 minutes per point of potion power.
– Swift Potion = Awaken + Shield
Effect: Adds the "of swiftness" property to an item for 30 minutes per point of potion power.
– Swift Potion = Cure Poison + Recharge Item
Effect: Adds the "of poison" property to an item for 30 minutes per point of potion power.
– Cure Paralysis = Awaken + Stoneskin
Effect: Cures paralysis.
– Cure Paralysis = Cure Disease + Harden Item
Effect: Cures paralysis.
– Divine Restoration = Haste + Recharge Item
Effect: Heals all ailments, except petrification, death, and body destruction.
– Divine Restoration = Shield + Stoneskin
Effect: Heals all ailments, except petrification, death, and body destruction.
– Divine Restoration = Heroism + Harden Item
Effect: Heals all ailments, except petrification, death, and body destruction.
– Divine Cure = Haste + Stoneskin
Effect: Heals, adding 10 hit points per skill point.
– Divine Power = Recharge Item + Harden Item
Effect: Restores mana, adding 10 units per skill point.
– Fire Resistance = Haste + Harden Item
Effect: Increases Fire Magic resistance by 3 per skill point for 30 minutes.
– Air Resistance = Haste + Shield
Effect: Increases Air Magic resistance by 3 per skill point for 30 minutes.
– Water Resistance = Shield + Harden Item
Effect: Increases Water Magic resistance by 3 per skill point for 30 minutes.
– Earth Resistance = Heroism + Stoneskin
Effect: Increases Earth Magic resistance by 3 per skill point for 30 minutes.
– Mind Resistance = Heroism + Recharge Item
Effect: Increases Mind Magic resistance by 3 per skill point for 30 minutes.
– Body Resistance = Recharge Item + Stoneskin
Effect: Increases Body Magic resistance by 3 per skill point for 30 minutes
Katrine
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