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In short, that's it. The verdict is clear. But we're not making a super hit that will skyrocket in sales; it's just an amateur campaign. Ha, we haven't even done anything yet, and the discussion has stalled. Magnus, throw in some ideas on how to make it better.
In my opinion, Tarnum is getting stale; we could come up with a story about how he fulfilled the last will of the Ancients after the Ice Crown, how he led the Conflux Castle into war, trying to stop Kilgor, or, say, saving the inhabitants of Erathia after the Reckoning, although we've already seen something similar. If we still want to tie it to Necropolis, we need to decide in which period the campaign will take place, more precisely, whether it will be after the Ice Crown or between something else. It would be good to tie it to some well-known villain, at least Archibald Ironfist, who sits in his Clanker Laboratory, studying dark magic. Let's say he has achieved some heights and now threatens everyone, but no one takes it seriously yet. Someone who is deeply immersed in dark arts and can use his own weapon to kill him could go against Archibald. For this, Tarnum would have to seize power in Dey, where there is no king, and then fight against Archibald's armies moving through an underground passage. And in the very end, Tarnum will realize that Archibald has been leading him by the nose, and Archibald Ironfist himself has disappeared somewhere to cause global mischief. It is quite possible that he fled to Axoth, but we still need to find out what role he will play in Lords of the Realm. This is just a rough draft, born of my vivid imagination. I hope it's not too heroic and pompous