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Discussion about Heroes 4.

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#136
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Let's get back to discussing Heroes 4. Why don't fans of Heroes 3 like it? The answer is in the question itself. In my opinion, the idea of turning a hero into a killing machine in Heroes 4 is a very good one, because in Heroes 3, all the stories about heroes (Ghem, Crag Hack) turned into stories about their cities and armies... Heroes 4 is good because you can create a map for strategy and a map for RPG, and the RPG isn't based on the principle of "kill everything," which I actively used in Heroes 3, but it's more thoughtful; you need to read the messages carefully... The campaign for Gauldoth is incredibly good, especially when you first read about how he lived like an animal, and at the same time, there's this suspenseful music playing... It was genuinely creepy. And finally, the editor provides extremely rich possibilities; when you go back to the editor for Heroes 3, it looks, without exaggeration, pathetic (even its detractors admit that the editor for Heroes 4 is good), so the verdict is clear: Heroes 4 is a magnificent game. Can I still sign up for your opposition against Heroes 3 fans?
Where do we go?
Where do we end up when we save the world?