Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I agree with Born to Die on this point. Overall, I envision it like this:
1. Mages could have something like a tent that restores mana to units or the hero (preferably to units first, and then to the hero).
2. For Necromancers, we could come up with something like a dark energy collector that draws energy from corpses or the pain of enemies (in which case, it would depend on the amount of hit points lost by the enemies).
3. Orcs could have a totem that, depending on the hero's level, increases rage and even accumulates it as a separate unit (from shouts, killing), and then releases it as needed.
The creative process continues for the other factions, but I will definitely come up with something during the game.