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Balance in Heroes 5.

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3DogMZA;138982
The balance in Heroes with Tribes of the East has improved significantly. Now, each race has a choice of warriors and diverse tactics! In general, the balance in Heroes 5 can only be compared to the balance in Heroes 3! It's excellent in both! Who wants to argue?:)

Good afternoon. Regarding objections – I have some:D.

Heroes 3
Medium and large maps
Heroes specializing in attack/defense
(Krag Hack, Gundula, the elf, and the lizard hero) – you can't call that balanced

Small maps
Heroes specializing in the Meteor Shower spell for Necromancers

The Elemental Castle

That's enough:confused:

Heroes 5, Tribes of the East

1. Stalkers for the Dungeon faction. Unbelievably fast development without losses in troops:smile04:
On the "Former Friends" map, on Warrior difficulty (the most balanced), on days 7-8, I consistently take the gold, sulfur, crystal, and gem mines (sometimes I even manage to get the mercury mine) and break into the dragon's lair in the center, losing 0-4 stalkers. After that, you don't even need to continue playing:smile32:

2. In a medium/long game, if the Magician gets Armageddon, it becomes a brutal hit-and-run with new golems:mad:

I haven't played enough with the other races to draw far-reaching conclusions.

Also, I really don't like the Magician's Spell Power.
:eek:
Your objections:smile50: