What logistics are you talking about, colleague, what logistics? I haven't even posted about day 5 yet! :D
Right now, I'm on my 4th attempt, darn it.
Everyone was focusing on "Pathfinding" and "Stamina" – this is like a potion that appears for the Chaos faction when they learn their first Nature spell. From day 5, regular potions also appear, but they don't stack with "Stamina" because they're essentially the same thing. And then there are the stables and rare troughs.
I probably won't be able to give a brief overview of the movements on day 4 – it would end up being so long that I'd get tired of writing. Can you be more specific about what you don't understand?
As for the battles... they're brutal! I thought that even having a save before an attack and knowing that the battle is winnable, not everyone would figure out how to win it. :)
I wrote about the battles like that because they're all almost "impossible," but everyone managed to defeat the enemy armies (mostly without using reinforcements). :D
As for the movements... the focus on thieves at the gold mine is confusing. :confused: I'm interested in the mechanism behind the speed boost: scouts and stamina don't give a significant speed increase, so maybe there's a special combination?
