Yakudza (Dungeon, Blue. Shak’tiri) def Dekontaminator (Castle, Red, Valeska) 1-2-1
Not many Troglodytes came, two minimal stacks, but there was an external dwelling of cats nearby. On the first day I take that external dwelling, give two cats to the ballista specialist, and run forward along the path with Shak’tiri. A couple of days later, Shak’tiri reaches the secondary hero via that path — Necromancers; the ballista specialist breaks a guard around the Dungeon — minimal. Shak’tiri jumps back, and the ballista specialist runs towards the hole from the underground for the Witches near the guard; Shak’tiri takes it (didn’t lose a single Troglodyte); the Angel and cats are passed to the ballista specialist, who breaks through the Witches and the guard behind them (I don’t remember what anymore), and runs out onto the grass. Nearby an Observatory, I open it — I see Red Valeska galloping along the path down to the secondary Castle. Next to the Observatory — a guard; I break the guard, enter it — says a hundred Griffins and that’s it. The next turn I attack the guard with a scout hero to find out the number (if it was a double — to take it on the first week) — but it turned out to be 3 Angels. Then, with the ballista specialist, I catch Valeska; with a scout hero with one Angel — the other hero, and Shak’tiri positions himself at the hole to take the guard for 3 Angels on the first day of the second week. But then a surrender notice comes from the opponent...
Thanks for the game...
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