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Orcs – discussion about the race.

#174
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Okay, I'll list a few things, even though I don't play as the Academy very often, and usually play against them.

First, spellpower with amazing Chaos Magic, which can eliminate a lot of Orcs or significantly reduce their blood level.
Second, elemental (by the way, enhanced in Tribes of the East) chains, which provide a decent bonus to damage, which can be very useful for reducing the Orcs' rage.
Third, greater initiative, plus the ability to buy cool artifacts in the city, including initiative artifacts, to achieve a truly significant advantage. Oh, and from the attack branch, the speed spell, which also won't hurt against Orcs.
Fourth, hit-and-run tactics, as well as "sending" hero-kamikazes, trained in chaos thanks to the "mentor" skill of the main hero, to weaken the opponent before the final battle.

I think that's enough to give the Orcs a good fight. But if anyone can add anything else, feel free to do so. I'm not an expert on the Academy.