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Walkthrough for the "Tribes of the East" expansion.

#225
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I gave it away... I didn't really regret it, because Zephyr leaves later, and only humans remain. You need to use them to defeat a powerful demon, so it's very useful for quickly building up the town and raising an army. (By the way, I advise you to only recruit Freya, as she will be needed in the 4th mission, while Duncan will be useless.) In the 3rd mission, you need to defeat a hero in the final battle, but you'll have to do it with Zephyr, because Wolfsten won't leave the dungeon. With the Tear of Ashera, the town would be built up faster. But still, being not too picky, I fought as a mage against the gnome troops (if I had the Tear, I could have built a city of mages in it, accumulated many troops, and added mini-artifacts, or I could have built it in the gnome city, and then the start would be very easy, and unwanted neighbors would quickly be sent to the afterlife).