Let me give an example: When defending a castle.
You hit with a meteor shower, hit again, hit a third time, and you're out of mana.
And during this time, he's building up his blood (if I remember correctly, the next turn of the hero increases when using a war cry. So, with this rain, you're only depleting his blood, while with the other scheme, you hit once with the rain, and then for all the following turns (I mean the holes in the wall, but no one uses them, and the gates) you close them with traps after he enters with his army, and he loses so many hit points. And you can take out the archers with the rain on the first turn.
P.S. I meant a hero who has little mana; if it's the opposite, then your tactic will be better;)[/quote]


