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It won't work. The reason is simple: real-time is needed. Moreover, the hero moves with an army. At least, this idea can be implemented in some way in the 4th installment, where at least one hero moves.
Heroes can join the battle and interfere with each other.
How can this be done if only two heroes can participate in the battle permanently? The genre is not suitable. It's easier to remake King's Bounty in a modern way or create some kind of turn-based RPG.