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#182
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SpiriTT;134945
SpiriTT(red,Conflux,Moner) def Yakudza(blue,Dungeon,Shakti) 126

I confirm...
I played the beginning wrong. Started with 150 troglodytes—even though there are no external dwellings—we're playing. Right by the castle, I found that the passage was blocked by a lot of fire elements, and above them, boars were guarding an obelisk. I decided to break through the upper passage with a pack, since Shakter has first speed (troglodytes are upgraded), whereas with another hero, there could be losses. I broke through; then the next day I see—nearby is an entrance from underground for water elementals, and nearby is an entrance from underground guarded by a throng of upgraded minotaurs—aha, that means the opponent is there. I decided to break through the same underground passage, as there might be a general secondary town since the holes are close together, and then return to clear the fire elements. I broke through (the water elementals were split into two, with an upgraded stack), then an horde of ghouls, I broke through, and searched along the path to take the same secondary town. The next day I ran into a pack of upgraded human horses guarding a flaming sword; I wanted to turn back—but then I saw a dwarf dwelling to the side—I rode there (since I needed money) (although it was behemoth land—penalty applied), then further aside I saw a bird external dwelling—decided to take it since I had no external dwelling of my own, and then I decided not to return, but to bypass the horses via off-road and capture the same secondary town after all. In the end, I crawled and crawled, and on the 6th or 7th day discovered that there was no passage to the same secondary town :( I decided to at least break through a passage in the underground corner—a lot of orcs were guarding it there. Those bastards morale-checked 3 times—killed quite a few of my troglodytes; on the other side, I pushed through an horde of pikemen and went back (since there was no road from the underground, first you had to send a scout there rather than going with weak troops). And then—bummer—a pack of nagas were standing near the underground (guarding an artifact); I passed them while attacking the orcs—but on the way back—I had to fight them, broke through almost without losses. And then I decided to take a conserve at least, which was on the stones since I was already here. Through a long chain, I transferred troglodytes and birds (from the portal in the dungeon and the external dwelling on the stones; there was no money for more), went into the conserve—it said it was large (throng of griffins) Shakti level 10, 160 troglodytes and 10 air elementals. I climbed in—turned out to be a conserve with 4 angels (maximum)..... Well, I could have won the fight (only 20 griffins were left), since the griffins morale-checked twice, and full packs of them (40 each), moreover when troglodytes and birds were within reach; it turns out I killed 260 griffins (if you count morale too). I could have finished them off later, of course (since there were still cats in the castle), but my mood dropped—I decided to surrender...

after the game I opened the map and was stunned: behind the lot of fire elements that I didn't break through by my castle—was my own secondary town—dungeon !!!!! with a heap of money, a minotaur external dwelling behind an horde of ordinary skeletons, a Dragon Utopia and three wyvern nests nearby :( (but now I'll be more experienced—first always break through the passage in that land where your own secondary town might be, especially if the same passage guard is so weak)







Yakudza (blue,dungeon,Shakter,Shakter) def Attasik (red,castle,castle) 1-3-7

The start was bad, only 80 troglodytes arrived, though there was a mino external dwelling nearby and a Dragon Utopia, but that was all... I went straight into the mino external dwelling, took it, but in the rush, wanting to move faster—I pressed defense for the troglodytes instead of attack—as a result, troglodytes became 60. Then 4 holes—at one, a throng of upgraded liches; at another, a lot of upgraded snakes; at the third, a lot of storm elementals (upgraded air elementals); in the fourth, a pack of archmagi. By the time I scouted this—a couple of days had passed; decided to go for the archmagi, broke through them—and on the other side—an horde of archers (moreover, almost a maximum horde), broke through—then a lot of upgraded orcs guarding an obelisk, also broke through and ran along the path, as it's swamp all around. But I needed money, so I went into a crypt aside in the mire—turned out to be minimal :( . Only on the first day of the second week did I reach the castle; there I bought a book, scouts crawling through the swamp (with dungeon troops) discovered a conserve. Decided to go there with Shakter, built markets at my place and in the swamp, sold everything and bought an army (thought the conserve would be large). But—another bummer, Shakti crawled through the mire for nothing—the conserve turned out to be minimal... Shakti crawled back to a visible hole into the underground, broke through it, saw a tree there, and stood by it. The third week arrived; through a very long chain I transferred troops from home (where I didn't even build cats due to lack of money :( ), Shakter took the tree, then broke through an horde of upgraded vamps—they were guarding the library and artifact, entered there, then fought off an horde of upgraded minotaurs for an artifact +4 attack and defense, then took another tree, a Pandora's box with 15,000 exp behind an horde of archmagi, and after that split up to take the Dragon Utopia by my castle. Through a very long chain I transferred the army to Shakti (even had to dismiss the hero and buy him), upgraded minos and went for the Dragon Utopia—turned out to be minimal, troglodytes were killed there (and there weren't many of them), got beaten badly; from the good stuff—only a club +5 (and a helmet I didn't need +12 knowledge -3 strength), and after that rode off to kill ГО. The next day I crushed a throng of upgraded liches, losing a harpy, and on the other side—an horde of cats—defeated them without any losses at all. And the next day—attacked the enemy castle, after which he immediately surrendered...

P.S. Looked at the map after the game—and was shocked; the opponent had a simply fantastic layout: own secondary town-castle, two conserves near the castle, a hive, a swordsman external dwelling, a griffin external dwelling and one pikemen, a stable, a Dragon Utopia on the respawn of his own secondary town, and near the main castle—an entrance to the underground, which was guarded by an horde of wolves on one side and a pack of basilisks on the other; and not far from the entrance—3 !!!!! angel dwellings (behind nagas, griffins and villains), a horse external dwelling, two Dragon Utopias and 4 wyvern nests !!! . But for some reason, even conserves near the castle hadn't been taken yet, nor the hive or pikemen and griffin external dwellings, the prison behind goblins not far from the castle wasn't cleared, although it was the end of the third week... True, the opponent moved very quickly, so much so that three times, stepping away for a couple of minutes (to the toilet, for beer and to air out the kitchen), I missed part of my turn every time; as a result, I didn't have time to move some heroes (correspondingly—badly scouted treasuries, where the library was, didn't have time to break through the passage behind upgraded snakes at the start of the second week—even though a chain was set up there). Although I also moved in less than three minutes per turn at the start of the game and fought as fast as I could (often without even splitting or positioning)—but it didn't work out that fast, I will learn :(

Thanks for the game...

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