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What demon summoning are you talking about? If in the final battle, instead of attacking, the demon's troops stand still on their first turn, it's a guaranteed loss. The strength of Inferno lies in the initial strike of Nightmares + Dogs, now with Jumpers, then you can summon Pits from the Death Knights if you have Devils. And all this gating is nonsense in the final battle; the main troops will simply fall faster. The only exception is the gate of Imps to drain mana again.
No one was planning to summon demons on the first turn! They can be summoned 2-3 turns later, when both armies are weakened, and fresh reinforcements will be very helpful!!! :smile20: