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It's very easy to check if a player used a cheat to reveal the territory: there are a lot of undefeatable monsters, but the territory is still revealed. :-)
:) And have you tried entering this code again? The territory will be closed again :) Even in a clean playthrough :)
Added 2 minutes ago midzhajj;134229
with a fence) It's like a conscience guardian that appears when the player cheats or runs away in shame. Place it in a convenient location for the checker. Thus, there is no need to radically rework the system, and it will not affect the convenience of a rough playthrough.:smile02:
If they do it this way, it would be better if it appears - it will be harder to figure out where and what should appear. And running away, they'll organize it in five seconds with a hacker :)
Added 11 minutes ago General ZeT;134205
I really want the participants in the clean playthrough to complete the map without codes.
The idea is interesting. If you completely disable all cheat codes, and most importantly, nwcPrometheus and nwcAres, then the assumption is that a player who plays the map once a month will not do a second playthrough. That is, a clean playthrough is like reconnaissance :) It's like a desire to put all players on an even more equal footing. And so that tedious, long battles are really fought manually :) But it is unlikely that this can be implemented. Besides cheats, there is also ArtMoney and a Hacker - manual save hacking. That is, by closing the cheats, you can do the opposite. There may be a significant inequality between the players who know how to use ArtMoney and a Hacker, and those who don't. And cheats are easy to use, and everyone knows how to use them. The question of checking the purity of the playthrough is a separate question. Does it really matter how the player completed the battle if it is actually won as he describes the winning tactic in this battle, and the mana, potions, and troops after the battle correspond to what was spent.
Added 6 minutes ago General ZeT;134205
Write your opinion about this system.
Well, I wrote it above. I have a question for you. You closed the cheats, and in a clean playthrough, you need to complete a long battle. If the battle is completed with ArtMoney or manual hacking, will your script determine this?