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Knights of Tezoth

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#1344
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kcfgogbfalgfl
Yes. It's the same with bleeding.
And with burning, apparently, as well...

But how does all this "good stuff" work with this thing:
Author
Mission Continuation
Three turns after falling, the character returns to battle with 1 health point, provided that allies of a different conviction remain on the map.
If the owner of this thing kicks the bucket after combat from poison/burning/blood loss, but someone "with a different conviction" remains in the team, will they wake up or not?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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