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Knights of Tezoth

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#1218
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The first one is definitely a no; that's some dork from the underground.
That's true... but everyone there is like that, and the region itself is generally not bad. Although I wouldn't really want to live in those parts, of course, because own underground devils would surely start crawling out and pestering you
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The second one is cool, the third well if there are no other options. But there you have to be sure that you'll be exposed in the plot as a war criminal.
You could make a Knight who loves mysticism and gather some wizard friends, or poisoners. There are also Asians, but nothing interesting there except for one region for Nebk. I haven't even read about Barbarians and ghouls yet.
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Imagine if they respawned me and Larte; now that would be correcting the mistakes of the past.
Yeah, I think I've already come to terms with it... and the return of some characters would be something else entirely, not a continuation. In reality, he wouldn't have had time to achieve anything in that exp, either in personal growth or physically. And an attachment didn't have time to form, so it was sad not for the character himself, but because of how it happened. Essentially, that's usually how it goes (in my "sad top" there are also Gehedge and Silas, although he stayed alive). And who knows what state the transfer will be in. Clearly without cool artifacts and abilities. I would agree to simply continue an interrupted exp with a living character, like with those two brothers, or with the undead Knight and others. But if I were to respawn, I'd probably go for the demonologist prince from the mafia again, since I abandoned him and it ended up kind of poorly)

By the way, is it possible to create a friend from a respawned character?

Be strong. Believe