- Restore Body: the caster or a target on an adjacent hex restores all health, and wounds are removed.
- Restore Mind: the caster or a target on an adjacent hex restores all spirit, and negative effects are removed.
- Restore Soul: brings back to life a character fallen in battle (during combat or immediately after its conclusion) on an adjacent hex, leaving no wounds or injuries.
deals 250 units of pure damage to supernatural creatures
If a character is riding an animal in battle, who takes the damage during an attack?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).