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Knights of Tezoth

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History of Tezot, Part II - The Age of Magic
The system of succession established by Eidos the Iron favored those relatives of the ruler who were in their prime; thus, the elderly were excluded, and the very young were avoided until no alternatives remained. From those left, the most worthy candidate was chosen through a method of opposing heated arguments. Eidos had many descendants rich in charisma, but his mission was inherited by Silia, one of his granddaughters, for she was the only one of Tezot's human kin who managed to master magic, which until then had been considered an exclusive privilege of the Sithians. Unlike the cruel and treacherous masters of the north, the basis of Silia's magical theory lay in the principles of love for the world and everything that exists within it, as well as the principle of non-maleficence — spells were to be used only with good intentions and a pure heart. What initially sounded fairytale-like and naive became an indisputable fact over the years: graduates of the Academy founded by Silia in Kanamia acquired the magical gift, becoming significant bricks in the construction of a great legacy. The main disciplines of this academy since then have been the schools of restoration, alteration, manifestation, and movement.

During the reign of Silia the Benevolent, an active transformation of part of the southern forests into fertile fields for growing rice and other food products began; along with this, new cities were rapidly built, the population increased significantly, and literacy and own standard of living improved.

Meanwhile, a second kingdom continued to develop in the south — Cortina, the land of science. Having mastered a significant portion of the surrounding lands and built many cities, they conducted active trade with the territories controlled by Kanamia and generally maintained friendly, albeit cautious, relations. This situation changed when Cortina was invaded by Tisia, which dominated the center and west. At first, they tried to defend themselves independently, but the enemy was far stronger — therefore, they had to turn to Silia the Benevolent for help. She agreed. What motivated her in making such a decision — exclusively good intentions, a desire to preemptively weaken a potential aggressor, or something else — is unknown. Be that as it may, the war began in the 25th year before the unification of Tezot and ended in the 1st year in a draw. A few months later, Cortina, devastated by the war, joined the Kanamian state, which itself was transformed into the Kingdom of Tezot. Silia the Benevolent became its first Deus (in the Tezot language, this word means "king of kings").

During the reign of the new Deus, important cities such as Snegalits and Kabocha were founded. In the future, the former would serve as a shield for the entire kingdom, and the latter as an important source of food for its inhabitants.

The soul of Silia the Benevolent will leave her body, and its molecules will dissolve into the magical currents of Tezot in the 84th year from the unification of Tezot.
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Резара - Аксель - Орвальд - Эмилия