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Reports on online games and their confirmations (Winter 2008 season).

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#157
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vitalic (blue, rampart, Kir) def Sir SpiriTT (red, Barbarian, Gurnisson) 2SM4D(3) 211
On turn 112, he broke through to the Barbarian secondary town, but then encountered a block of 99 Dendroids guarding the bear lair and artillery. Then, the witch harpies somewhat spoiled the troops; he immediately lost morale and a block of elves, but he somehow broke through them, losing some centaurs.
He had a good amount of money on the first town, and he built unicorns with the castle. Kir got the land; he has a reserve of 2 angels and can easily take everything; by the end of the second week, he had cleared everything, and the bear lair and dragons were built. On turn 131, Kir takes the Golden Bow behind the ghost dragons, and then the elves simply dominate. On turn 135, he takes the first Utopia; he has money to build bears. Then, on turn 141, he takes another Utopia and explores the treasure. On turn 146, he places 99 cavalry in the stables and is on the Barbarian respawn; on turn 147, their capital is in his hands. On turn 211, without any native troop growth, he defeats his opponent in Inferno.
Kir 22 18 15 15 (mana 393, in his backpack, artillery for 10 knowledge + doubled, expert in earth, air, tactics, armor + Golden Bow) with 5 green dragons, 8 bears, 2 angels, 30 silver pegasus, 14 battle unicorns, 18 dreadnought soldiers, 51 great elves.

Gurnisson 12 10 4 8 (expert in air, tactics, starting earth) 44 orcs, 5 bears, 23 goblins, 27 ogres, 23 gold golems, 32 ogres and wolves.

The elves attacked with morale, and there were no shooters left; then everything happened quickly.
Thank you for the game